<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Godot on Jeff Mixon | jeffmixon.com</title><link>https://www.jeffmixon.com/tags/godot/</link><description>Recent content in Godot on Jeff Mixon | jeffmixon.com</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Mon, 22 Jun 2026 16:04:57 -0700</lastBuildDate><atom:link href="https://www.jeffmixon.com/tags/godot/index.xml" rel="self" type="application/rss+xml"/><item><title>Headless Godot, deterministic worldgen, and an HTTP debug surface for AI</title><link>https://www.jeffmixon.com/post/godot-debug-http-introspection-for-ai/</link><pubDate>Sun, 22 Mar 2026 00:00:00 -0700</pubDate><guid>https://www.jeffmixon.com/post/godot-debug-http-introspection-for-ai/</guid><description>A Godot 4.6 / .NET 8 narrative sandbox with two parallel deterministic world grids, a headless determinism test wireable into CI, and a debug-only HTTP introspection server built specifically for AI-assisted debugging — where there is no window to eyeball.</description></item></channel></rss>